9 posts tagged with "hypercinema"
Unreal and Experience Prototyping
A Hide and Seek Shrine
A test in experience prototyping using Unreal. While the majority of my interest lies in the creation of real-world physical installations…
Sister Ray
An AR Diorama
Collaborators: Francisco Navas and Josephine Wang Original Art: Gabriel Alcala Artist Gabriel Alcala created this beautiful piece, a diagram…
Hypercinema - Stop Motion
A little stop motion project
This week, we experimented with some stop motion! I worked with Tash Trebisacci to create these tiny little animations. To continue my…
Hypercinema - Runway Experiments
A first project in Runway
For this exercise I wanted to explore “recreating” as an idea. The original clip is from a competition in a recreational, semi-historical…
Hypercinema - Runway Models and Concepts
Some thoughts on ML models and how to use them
This week, we’re looking at RunwayML. Three models and three concepts: Kandinsky Model This model style-transfers from the artwork of…
Hypercinema - Synthetic Media
An example and its issues
We talk a lot about deepfakes and generated media when it comes to synthetic media, but a subtler form of synthetic media is augmenting pre…
Hypercinema - The Molotov Man
Ethics in art and ownership
On the Rights of the Molotov Man - Susan Joy Reading this article, I realized that I too have seen this man spraypainted on walls and…
The Sounds of Home
Sound Walk No. 1, Coming Home
A first assignment for ITP’s Hypercinema class; a sound walk. I collaborated with classmates Toni(Yujung) Jung and Catherine Dinh to create…
Hypercinema - Listening & Hearing
Exploring the psychoacoustic and physical phoenomena of sound
What is hearing? What is listening? The Sound of Yellow (full audio available here) This piece brought me in with a warm, bright feeling…